Wakehollow Hall



Wakehollow Hall (sometimes shortened to Wakehollow) is the name of the in-game school campus. Next to campus buildings, it also features a lot of tenebrals, who have to be cleared out with heroes and troops before new buildings can be put in those spots.

As the campus buildings get upgraded, they change in appearance and the students comment on the improvements made in related story quests.

Unique buildings
These buildings are unique, because they already exist on campus and it is not possible to build or destroy them. Many unique buildings are linked to common buildings that boost or speed up their processes.

Academy Gates
"Place defenders to protect your campus from attacks. Forbidding spiked gates wrought of black steel."

The Academy Gates are the front gates at the bottom of your campus. By selecting defence, you can choose up to two heroes that are defending your campus together with your fight-ready troops; when another player attacks your campus in PvP, they have to go up against those defenders. The game tells you how high your heroes' tactic bonus is, the higher this bonus the more effective they are as defenders.

Tip: Keep in mind that if you send the heroes that you selected as defenders out to gather or fight outside of your campus, they will not be defending your campus during that time.

Great Hall
"Unlocks new buildings. Contains Wakehollow's administration offices and a large hall for assemblies."

The Great Hall (GH) determines how high you can level up the rest of your buildings (the GH level is the maximum level other buildings can reach) and also determines your player level.

Example: if your GH is level 6, your player level is also 6 and all other buildings can be leveled up to 6 but no further until you level your GH more.

Infirmary
''Heal troops injured in battle. A place of healing for both summoned spirits and students.''

The infirmary is immediately to the left of the Academy Gates. Upgrading it both gives it higher capacity (which is important tactically, since if you get hit multiple times and your injured troops fill the infirmary, following hits will kill troops rather than injure them) and speed boosts in healing.

'''Tip: If you have multiple tiers of troops, lower troops will fill the infirmary first. In order to not leave your higher level troops too vulnerable, it is beneficial to reduce / get rid of lower level troops as you progress in the game. For the same reason, it is also recommended to not spend general speed ups on summons.'''

Summoning Gate
''Summon troops for defense, offense, and resource gathering. A portal to the Luminiferous Lands.''

Here is where you summon your troops with food. Upgrading it gives you a speed boost for summoning and the ability to summon more troops in one go (in game, this is done by adding to your "Summoning Queue").

Lecture Hall
''Research skills. A building filled with classrooms, auditoriums, and labs, where most classes are held.''

The Lecture Hall is a central building for research. It requires upgrading as some research is locked behind a certain level of the Lecture Hall.

Researching is essential as it helps to grow stronger and do things faster.

Residence Hall
''View your Heroes and increase their levels, ranks and tiers. Where students live on campus.''

The Residence Hall increases Hero XP bonus, which makes gaining Hero XP more efficient, and also unlocks the ability to send out two heroes per march at level 3.

Public House
''Create or join clubs to socialize, go on raids, and more. A great place to raise a pint after classes are done.''

Here is where you can join a club. Once you're in a club, there's the possibility to get club chests (a random possibility when hunting tenebrals outside of campus is to get a monster chest for them, which you and everyone in your club can open) in the Public House as well.

The more active the members of the club are, the more chests you receive, which is helpful for growth. At level 9, you unlock the ability to "open all" the monster chests with one button.

Student Union
''Hire allies and order rallies or reinforcements. The seat of Wakehollow's student government.''

Here is where you can hire allies. Each ally boosts your defense and attack, so they're very useful. However, a person with good boosts will also be more expensive to hire, and you might see them getting hired away really quickly as well.

'''Tip: Don't give up on allies! Just keep hiring until you get a feel for what level / price works best for you. You also make a small sum of gold every time an ally gets hired away, which can be very helpful early game.'''

Common buildings
These buildings can be built multiple times on the same campus.

Dark Mangrove
''Produces wood for building and upgrading. An eldritch tree whose tentacle-branches regrow when cut.''

Maximum amount on one campus: 3.

Tip: As wood is a resource that is constantly short especially in early game, it is recommended to build the maximum amount of Dark Mangroves quickly and to keep them as highly upgraded as possible.

Aetheric Greenhouse
''Grows food used to summon troops. Aether is channeled to grow a crystalline fruit offered to summons.''

Maximum amount on one campus: 3.

Food is sometimes also needed to heal injured troops. It is a resource that for many players is difficult to balance, as it is very easy to go OC (over cap) for it, meaning many have more food in their stores than they can protect from a PvP attack.

Regardless, it is recommended to build up the maximum buildings for these as well. They however, do not need to be upgraded as a priority like the Dark Mangroves.

Boosting buildings
Tip: How many of any of these boosting buildings you have on campus ultimately comes down to preference and playstyle. However, as the game progresses it becomes easy to hit the maximum hero level, so it is generally not advised to invest in libraries early on.